We prepare students to become technical professionals for employment in creative, advertising, educational, and other commercial environments.
The Digital Media Technology degree program emphasizes the study of processes and management of web development, digital media, game development, animation, simulation, image capture, and multimedia production. According to IBISworld.com, digital media, web development, game development, animation, simulation, and related services combined account for more than 400 billion dollars of the United States economy. At the time of this writing, over 70,000 available jobs related to the aforementioned areas are listed on job posting websites such as talentzoo.com, monster.com, and indeed.com.
Students will complete 36 hours of Required Courses and must complete three courses from one of the below focus areas. Students are strongly encouraged to complete one of several minors to complement their academic and career pursuits. Browse this site to find out more about the available focus areas.
Game development where there is a demand for technically proficient individuals with multiple skillsets ready to handle any task. Click here to learn more about the Game Development Focus Area.
Businesses need front end developers, search engine specialists, content managers, and people talented in UI/UX design. Click here to learn more about the Web Development Focus Area.
Visual Effects is an expansive field that requires knowledge of various technologies and techniques for video, animation, and games. Click here to learn more about the Visual Effects Focus Area.
Overall employment of broadcast and sound engineering technicians is projected to grow 8 percent from 2018 to 2028. Click to learn more about the Audio Technology Focus Area.
Media Communication is an expansive field that requires knowledge of various technologies for video, audio, journalism and social media. Click here to learn more about the Media Communication Focus Area.
Digital Artists and designers create visual concepts, using computer software, to communicate ideas that captivate consumers. Click to learn more about the Digital Art and Design Focus Area.
The demand for Digital Media Technology professionals continues to remain robust in the United States. Nationwide, the US Bureau of Labor Statistics projected a 4% growth from 2019 to 2029 for all fields related to Digital Media Technology. Demand for digital media occupations is expected to arise from the need to create, edit, translate, and disseminate information through a variety of different platforms. Every company needs digital media specialists to support their operations.
The Digital Media Technology Bachelors degree program consistently emphasizes hands-on learning. Many of the courses that are in this degree require applying what you have learned in a variety of different projects. You will find yourself working with software and hardware tools to plan, design, development, and publish projects that are useful in a variety of different business, education, and commercial settings.
The Digital Media Technology program is designed with a healthy balance of technical, managerial and organizational content to equip students with knowledge, skills, and teamwork ability to succeed in various organizations. In addition students can complete one or more focus areas to become more in depth experts in fields such as game development, web development, animation, visual effects, audio technology, digital art and design and more.
Faculty in Digital Media Technology are highly qualified with degrees in animation, journalism, media technology, and graphics technology. They all have experiences instructing undergraduate and graduate students in the Digital Media Technology area. They are actively engaged in professional development and research in their respective specialized areas. Faculty members are practitioners from industry and maintain close ties to colleagues in the field to ensure courses are relevant and robust.
Research interests include: Impact of learning with dynamic graphics, Authentic learning pedagogy, Virtual Reality, Interaction Design, and emerging trends in the field of Digital Media Technology
Research interests include: CAD/CAM, Rapid Prototyping, manufacturing systems, User Interface (UI) and User Experience (UX) design, virtual reality, and Geographic Information System (GIS)